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Bejeweled 2
Developer(s)PopCap Games
Oberon Media (Xbox 360)
Astraware (Windows Mobile)
Publisher(s)PopCap Games
Sony Online Entertainment(PSN)
Electronic Arts
(Android)
Designer(s)Jason Kapalka[1]
Composer(s)Peter Hajba
SeriesBejeweled
EnginePopCap Games Framework
Platform(s)Windows
macOS
Browser
Flash
PDAPalm OS
Windows Mobile
iOS
Xbox 360
XBLA
iPod
PlayStation 2
PlayStation 3
PlayStation NetworkPSNPlayStation Portable
WiiWare
Symbian^3
Android
BlackBerry PlayBook
Release
  • Windows
    • NA: November 5, 2004[2]
    XBLA
    • EU: December 2, 2005
    iPod classic
    iOS
    (discontinued)
    • NA: July 3, 2008
    PlayStation 2
    PlayStation 3
    • NA: January 29, 2009
    • EU: May 19, 2009[3]
    WiiWare
    iOS (iPad-optimized)
    (discontinued)
    • NA: June 1, 2010
    • PAL: May 29, 2010
    • JP: 2011
    PlayStation Portable
    Android
    • WW: February 19, 2011
Genre(s)Puzzle
Mode(s)Single-player

Bejeweled 2, also released as Bejeweled 2 Deluxe, is a tile-matchingpuzzle video game developed by PopCap Games, and the sequel to Bejeweled. It includes extra game modes and features. Bejeweled 2 Deluxe was released for the Xbox 360 as a downloadable Xbox Live Arcade game on November 22, 2005. In 2007, the game was released on the PlayStation 2 alongside another PopCap game, AstroPop as a two-game compilation pack as PopCap Hits! Volume 1. PopCap also released a version for iOS in 2008. Bejeweled 2 was also released for PlayStation 3 on the PlayStation Network on January 29, 2009, on the Wii via WiiWare on June 14, 2010, and on PlayStation Portable on June 29, 2010, and for Android. As with the original Bejeweled, Bejeweled 2 is based on the Shariki game mechanic.

Gameplay[edit]

The objective of the game is to swap one gem with an adjacent one to form a chain of three or more gems of the same color. When such a chain is created, the gems disappear, causing randomly generated gems to fall from the top to take the matched gems' place. Sometimes, falling gems automatically line up, causing chain reactions. This is called a cascade. There are several different modes of gameplay available, including various secret gameplay modes that can be accessed by beating levels of Classic, Puzzle, Endless, and Action modes.

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Classic

The player tries to match three to five of the same color gems together either horizontally or vertically. Every legitimate move awards points to the player, which is stated at the bottom of the screen in the score bar. A normal swap is three gems. Once swapped, three new gems come in. A match of four gems creates a power gem. Power gems explode gems so more points are added to the score bar. A match of five gems creates a hyper cube. When swapped, a hypercube destroys any of the gems of the same color gem it was swapped with. The game ends when no more moves can be made.

Eventually, by supplying hyper cubes (to prevent the player from running out of moves), the player's score goes over 2,147,483,647 (231) by around level 439 with continued play.

Action

Action Mode is similar to Classic, except that in Action mode, the score bar starts halfway full, slowly begins to retract, and it starts draining faster after each level. As the player scores, the bar gets longer. The player's score is worth more on the bar since it is timed. If the bar completely runs out, the game is over. Unlike Classic mode, it is impossible to run out of moves.

Puzzle

Puzzle Mode is made up of several different scenarios. Each scenario can be solved by clearing the level of gems by using a certain combination of moves. There are also several unique gems, including Bombs and Rocks. The player progresses by completing the puzzles on the planet. After four puzzles on the scenario are completed, the player can move on to the next scenario, or complete the current scenario by completing the last puzzle on the planet. The player can undo a move if it was a mistake. The player can also use hints to help them. Hints will also tell the player that they need to undo a few matches up to a point where the puzzle can be solved. Puzzle does not appear in the iOS and Android version of the game.

Endless
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Endless is an untimed and never ending version of Bejeweled 2. The player can make moves at whatever pace they wish, without the worry of running out of moves. The scores for various gem combinations stay constant, regardless of the level. This game is intended to be relaxing or for beginners.

At game level 281, Endless offers up an additional new mode called 'Finity.' Finity is not available in the iOS version of the game.

Blitz

Bejeweled Blitz is released as an add-on for the iOS version of Bejeweled 2. It has features such as multipliers and extra special gems. Score results from this mode can be uploaded to Facebook. Coins earned during the game can be used to buy 'Boosts' which give the player certain power-ups while playing. It also used to be available on Google+, but has been removed from the site.

Secret Modes[edit]

There are four modes at the start of the game, but secret modes can be discovered. If one secret mode is unlocked, a ? button will appear below the bottom on the warp ring on the main menu, and clicking on it will show the secret modes. The secret modes do not appear in the WiiWare and mobile versions.

Twilight

If the player reaches Level 18 in Classic Mode, Twilight Mode will be unlocked. The mode acts like Classic Mode, but the pitch for all the sounds is lower, the speed is slowed down, and all the backdrops are darker and flipped over. The gravity of the gems alter every time a move is made.

Hyper
Bejeweled

This mode is unlocked after reaching Level 9 in Action mode. The mode plays the same, except that the game is sped up and the sounds are high pitched. If the player matches quickly they can get more score on their matches than they usually do.

Finity

The player must reach level 281 in Endless Mode. The game acts like Action Mode, but the time bar decreases slower than Action and Hyper. The Rock (Coal) and Bomb gems from Puzzle Mode appear. Points are only awarded from explosions (explosion from Power or Bomb gems, or destruction from Hyper cubes), and the backdrops have their hue changed. The progress bar will only add up if special gems are used.

Cognito

Unlocked by completing all 80 Puzzles in Puzzle mode. Acts like Puzzle Mode, but with a score. When a Puzzle is finished, the progress bar increases. When filled up completely, the player goes to the next level. The game ends when all 80 Puzzles are finished. If the player uses a hint, they will not be awarded any points from matching gems in that Puzzle, and the progress bar does not increase for that Puzzle, even if undo is used.

Original

A secret mode found by hovering over the four game modes clockwise eight times on the menu. The gameplay is identical to Bejeweled, containing no power-up gems.

References[edit]

  1. ^Bejeweled 2 Readme: CreditsArchived June 1, 2010, at the Wayback Machine
  2. ^Bejeweled 2 ReadmeArchived June 1, 2010, at the Wayback Machine
  3. ^Bejeweled 2 at PSN UK
Bejeweled 2 free online game

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Bejeweled_2&oldid=982091189'

Start Bejeweled 2 Free Download Below

Bejeweled 2 Free Download Overview

Bejeweled 2, likewise delivered as Bejeweled 2 Deluxe, is a tile-coordinating riddle computer game created by PopCap Games, and the continuation of Bejeweled. It incorporates additional game modes and highlights.

Bejeweled 2 Free Online Game

Bejeweled 2 Deluxe was delivered for the Xbox 360 as a downloadable Xbox Live Arcade game on November 22, 2005. In 2007, the game was delivered on the PlayStation 2 close by another PopCap game, AstroPop as a two-game aggregation pack as PopCap Hits! Volume 1.

Bejeweled 2 Free

Endless is an untimed and never ending version of Bejeweled 2. The player can make moves at whatever pace they wish, without the worry of running out of moves. The scores for various gem combinations stay constant, regardless of the level. This game is intended to be relaxing or for beginners.

At game level 281, Endless offers up an additional new mode called 'Finity.' Finity is not available in the iOS version of the game.

Blitz

Bejeweled Blitz is released as an add-on for the iOS version of Bejeweled 2. It has features such as multipliers and extra special gems. Score results from this mode can be uploaded to Facebook. Coins earned during the game can be used to buy 'Boosts' which give the player certain power-ups while playing. It also used to be available on Google+, but has been removed from the site.

Secret Modes[edit]

There are four modes at the start of the game, but secret modes can be discovered. If one secret mode is unlocked, a ? button will appear below the bottom on the warp ring on the main menu, and clicking on it will show the secret modes. The secret modes do not appear in the WiiWare and mobile versions.

Twilight

If the player reaches Level 18 in Classic Mode, Twilight Mode will be unlocked. The mode acts like Classic Mode, but the pitch for all the sounds is lower, the speed is slowed down, and all the backdrops are darker and flipped over. The gravity of the gems alter every time a move is made.

Hyper

This mode is unlocked after reaching Level 9 in Action mode. The mode plays the same, except that the game is sped up and the sounds are high pitched. If the player matches quickly they can get more score on their matches than they usually do.

Finity

The player must reach level 281 in Endless Mode. The game acts like Action Mode, but the time bar decreases slower than Action and Hyper. The Rock (Coal) and Bomb gems from Puzzle Mode appear. Points are only awarded from explosions (explosion from Power or Bomb gems, or destruction from Hyper cubes), and the backdrops have their hue changed. The progress bar will only add up if special gems are used.

Cognito

Unlocked by completing all 80 Puzzles in Puzzle mode. Acts like Puzzle Mode, but with a score. When a Puzzle is finished, the progress bar increases. When filled up completely, the player goes to the next level. The game ends when all 80 Puzzles are finished. If the player uses a hint, they will not be awarded any points from matching gems in that Puzzle, and the progress bar does not increase for that Puzzle, even if undo is used.

Original

A secret mode found by hovering over the four game modes clockwise eight times on the menu. The gameplay is identical to Bejeweled, containing no power-up gems.

References[edit]

  1. ^Bejeweled 2 Readme: CreditsArchived June 1, 2010, at the Wayback Machine
  2. ^Bejeweled 2 ReadmeArchived June 1, 2010, at the Wayback Machine
  3. ^Bejeweled 2 at PSN UK

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Bejeweled_2&oldid=982091189'

Start Bejeweled 2 Free Download Below

Bejeweled 2 Free Download Overview

Bejeweled 2, likewise delivered as Bejeweled 2 Deluxe, is a tile-coordinating riddle computer game created by PopCap Games, and the continuation of Bejeweled. It incorporates additional game modes and highlights.

Bejeweled 2 Free Online Game

Bejeweled 2 Deluxe was delivered for the Xbox 360 as a downloadable Xbox Live Arcade game on November 22, 2005. In 2007, the game was delivered on the PlayStation 2 close by another PopCap game, AstroPop as a two-game aggregation pack as PopCap Hits! Volume 1.

PopCap additionally delivered a rendition for iOS in 2008. Bejeweled 2 was additionally delivered for PlayStation 3 on the PlayStation Network on January 29, 2009, on the Wii through WiiWare on June 14, 2010, and on PlayStation Portable on June 29, 2010, and for Android. Likewise, with the first Bejeweled, Bejeweled 2 depends on the Shariki game repairman.

GamePlay:

The target of the game is to trade one diamond with a neighboring one to shape a chain of at least three jewels of a similar shading. At the point when such a chain is made, the diamonds vanish, making haphazardly produced jewels tumble from the top to assume the coordinated pearls' position. Here and there, falling pearls consequently line up, causing chain responses.

This is known as a course. There are a few distinct methods of interactivity accessible, including different mystery interactivity modes that can be gotten to by beating levels of Classic, Puzzle, Endless, and Action modes.

Classic:

The player attempts to coordinate three to five similar shading diamonds together either on a level plane or vertically. Each real move grants focuses on the player, which is expressed at the lower part of the screen in the score bar. An ordinary trade is three jewels.

When traded, three new pearls come in. A match of four diamonds makes a force pearl. Force diamonds detonate jewels so more focuses are added to the score bar. A match of five pearls makes a hyper 3D shape. When traded, a hypercube decimates any of the jewels of a similar shading pearl it was traded with. The game closures when no more moves can be made.

At last, by providing hyper 3D shapes (to keep the player from running out of moves), the player's score goes more than 2,147,483,647 (231) by around level 439 with proceeded with play.

Activity:

Activity Mode is like Classic, then again, actually in real life mode, the score bar begins mostly full, gradually starts to withdraw, and it begins depleting quicker after each level.

As the player scores, the bar gets longer. The player's score is worth more on the bar since it is coordinated. In the event that the bar totally runs out, the game is finished. In contrast to Classic mode, it is difficult to run out of moves.

Puzzle:

Puzzle Mode is comprised of a few unique situations. Every situation can be fathomed by freeing the level from diamonds by utilizing a specific blend of moves. There are likewise a few novel jewels, including Bombs and Rocks.

The player advances by finishing the riddles on the planet. After four riddles on the situation are finished, the player can proceed onward to the following situation, or complete the current situation by finishing the keep going riddle on the planet.

The player can fix a move in the event that it was a misstep. The player can likewise utilize clues to support them. Clues will likewise advise the player that they have to fix a couple of matches to a limited extent where the riddle can be illuminated. The puzzle doesn't show up in the iOS and Android adaptation of the game.

System Requirements

Bejeweled 2 Free Download Minimum Requirements

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  • Windows 98/ME/2000/XP,
  • 128 MB RAM,
  • 500MHz or faster,
  • DirectX: 7.0

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How You Can Install Bejeweled 2

1. Click on the 'Download Game' button.
2. Download 'Bejeweled 2' Installer (Supports Resumable Downloads).
3. Open the Installer, Click Next, and choose the directory where to Install.
4. Let it Download Full Version game in your specified directory.
5. Open the Game and Enjoy Playing.

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